Unreal-Engine-C-Programming-Camera-Change-Getting-With-part-4-10

Camera Change  Create Two Cameras with two methods Go to Modes and Select Basics Classes cheke this First Camera Second Method – Modes – Basics – Cube – Select Cube – Click On Add Component – Camera (rename this) Second Camera adding with Cube Now Create class Open Your IDE write codeIn Header file  UPROPERTY …

Unreal Engine C++ Programming |Transforms & Mesh| Getting With part-3/10

Transform 1.Open Class which you make part-1 and part-22.Open class header file and //Transforms UPROPERTY (EditAnywhere)    AActor* player;  Compile code compile Now Property show on Details panel Add player  Set player  Now write some code for player when go to actor or object get location. float dist = this->GetDistanceTo(player);        Now again go to header …

Design a site like this with WordPress.com
Get started