Create Static Mesh First Open C++ Class in IDE Open C++ Class double click 2.Open header file Code : #pragma once #include “CoreMinimal.h” #include “GameFramework/Actor.h” #include “AChreter.generated.h” UCLASS() class CPLUSTHIREDBOOKNEW_API AAChreter : public AActor { GENERATED_BODY() public: // Sets default values for this actor’s properties AAChreter(); protected: // Called when the game starts or …
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